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When we developed analog systems, interconnecting the circuit elements provided a natural starting place for constructinguseful devices. In discrete-time signal processing, we are not limited by hardware considerations but by what can beconstructed in software.
One of the first analog systems we described was the amplifier . We found that implementing an amplifier was difficult in analog systems,requiring an op-amp at least. What is the discrete-time implementation of an amplifier? Is this especially hard oreasy?
In discrete-time signal processing, an amplifier amounts to a multiplication, a very easy operation to perform.
In fact, we will discover that frequency-domain implementation of systems, wherein we multiply the input signal's Fouriertransform by a frequency response, is not only a viable alternative, but also a computationally efficient one. We beginwith discussing the underlying mathematical structure of linear, shift-invariant systems, and devise how software filters can beconstructed.
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