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In addition to the negative performance impact due to cache misses, the virtual memory system can also slow your program down if it is too large to fit in the memory of the system or is competing with other large jobs for scarce memory resources.

Under most UNIX implementations, the operating system automatically pages pieces of a program that are too large for the available memory out to the swap area. The program won’t be tossed out completely; that only happens when memory gets extremely tight, or when your program has been inactive for a while. Rather, individual pages are placed in the swap area for later retrieval. First of all, you need to be aware that this is happening if you don’t already know about it. Second, if it is happening, the memory access patterns are critical. When references are too widely scattered, your runtime will be completely dominated by disk I/O.

If you plan in advance, you can make a virtual memory system work for you when your program is too large for the physical memory on the machine. The techniques are exactly the same as those for tuning a software-managed out-of-core solution, or loop nests. The process of “blocking” memory references so that data consumed in neighborhoods uses a bigger portion of each virtual memory page before rotating it out to disk to make room for another. We examine the techniques for blocking in [link] Chapter 8.

Gauging the size of your program and the machine’s memory

How can you tell if you are running out-of-core? There are ways to check for pag- ing on the machine, but perhaps the most straightforward check is to compare the size of your program against the amount of available memory. You do this with the size command:


% size myprogram

On a System V UNIX machine, the output looks something like this:


53872 + 53460 + 10010772 = 10118104

On a Berkeley UNIX derivative you see something like this:


text data bss hex decimal 53872 53460 10010772 9a63d8 10118104

The first three fields describe the amount of memory required for three different portions of your program. The first, text, accounts for the machine instructions that make up your program. The second, data, includes initialized values in your pro- gram such as the contents of data statements, common blocks, externals, character strings, etc. The third component, bss, (block started by symbol), is usually the largest. It describes an uninitialized data area in your program. This area would be made of common blocks that are not set by a block data. The last field is a total for all three sections added together, in bytes. Warning: The size command won’t give you the full picture if your program allocates memory dynamically, or keeps data on the stack. This area is especially important for C programs and FORTRAN programs that create large arrays that are not in COMMON.

Next, you need to know how much memory you have in your system. Unfortunately, there isn’t a standard UNIX command for this. On the RS/6000, /etc/lscfg tells you. On an SGI machine, /etc/hinv does it. Many System V UNIX implementations have an /etc/memsize command. On any Berkeley derivative, you can type:

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Source:  OpenStax, High performance computing. OpenStax CNX. Aug 25, 2010 Download for free at http://cnx.org/content/col11136/1.5
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