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Listing 20. Graph03.java. |
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/* File Graph03.java
Copyright 2002, R.G.BaldwinThis program is very similar to Graph01
except that it has been modified toallow the user to manually resize and
replot the frame.Note: This program requires access to
the interface named GraphIntfc01.This is a plotting program. It is
designed to access a class file, whichimplements GraphIntfc01, and to plot up
to five functions defined in that classfile. The plotting surface is divided
into the required number of equallysized plotting areas, and one function
is plotted on cartesian coordinates ineach area.
The methods corresponding to thefunctions are named f1, f2, f3, f4,
and f5.The class containing the functions must
also define a method namedgetNmbr(), which takes no parameters
and returns the number of functions tobe plotted. If this method returns a
value greater than 5, aNoSuchMethodException will be thrown.
Note that the constructor for the classthat implements GraphIntfc01 must not
require any parameters due to theuse of the newInstance method of the
Class class to instantiate an objectof that class.
If the number of functions is lessthan 5, then the absent method names
must begin with f5 and work down towardf1. For example, if the number of
functions is 3, then the program willexpect to call methods named f1, f2,
and f3. It is OK for the absentmethods to be defined in the class.
They simply won't be called.The plotting areas have alternating
white and gray backgrounds to make themeasy to separate visually.
All curves are plotted in black. Acartesian coordinate system with axes,
tic marks, and labels is drawn in redin each plotting area.
The cartesian coordinate system in eachplotting area has the same horizontal
and vertical scale, as well as thesame tic marks and labels on the axes.
The labels displayed on the axes,correspond to the values of the extreme
edges of the plotting area.The program also compiles a sample
class named junk, which contains fivemethods and the method named getNmbr.
This makes it easy to compile and testthis program in a stand-alone mode.
At runtime, the name of the class thatimplements the GraphIntfc01 interface
must be provided as a command-lineparameter. If this parameter is
missing, the program instantiates anobject from the internal class named
junk and plots the data provided bythat class. Thus, you can test the
program by running it with nocommand-line parameter.
This program provides the followingtext fields for user input, along with
a button labeled Graph. This allowsthe user to adjust the parameters and
replot the graph as many times with asmany plotting scales as needed:
xMin = minimum x-axis valuexMax = maximum x-axis value
yMin = minimum y-axis valueyMax = maximum y-axis value
xTicInt = tic interval on x-axisyTicInt = tic interval on y-axis
xCalcInc = calculation intervalThe user can modify any of these
parameters and then click the Graphbutton to cause the five functions
to be re-plotted according to thenew parameters.
Whenever the Graph button is clicked,the event handler instantiates a new
object of the class that implementsthe GraphIntfc01 interface. Depending
on the nature of that class, this maybe redundant in some cases. However,
it is useful in those cases where itis necessary to refresh the values of
instance variables defined in theclass (such as a counter, for example).
Tested using JDK 1.4.0 under Win 2000.This program uses constants that were
first defined in the Color class ofv1.4.0. Therefore, the program
requires v1.4.0 or later to compile andrun correctly.
**************************************/import java.awt.*;
import java.awt.event.*;import java.awt.geom.*;
import javax.swing.*;import javax.swing.border.*;
class Graph03{public static void main(
String[]args)
throws NoSuchMethodException,ClassNotFoundException,
InstantiationException,IllegalAccessException{
if(args.length == 1){//pass command-line paramater
new GUI(args[0]);
}else{//no command-line parameter given
new GUI(null);}//end else
}// end main}//end class Graph03 definition
//===================================//class GUI extends JFrame
implements ActionListener{//Define plotting parameters and
// their default values.double xMin = 0.0;
double xMax = 400.0;double yMin = -100.0;
double yMax = 100.0;//Tic mark intervals
double xTicInt = 20.0;double yTicInt = 20.0;
//Tic mark lengths. If too small// on x-axis, a default value is
// used later.double xTicLen = (yMax-yMin)/50;
double yTicLen = (xMax-xMin)/50;//Calculation interval along x-axis
double xCalcInc = 1.0;//Text fields for plotting parameters
JTextField xMinTxt =new JTextField("" + xMin);
JTextField xMaxTxt =new JTextField("" + xMax);
JTextField yMinTxt =new JTextField("" + yMin);
JTextField yMaxTxt =new JTextField("" + yMax);
JTextField xTicIntTxt =new JTextField("" + xTicInt);
JTextField yTicIntTxt =new JTextField("" + yTicInt);
JTextField xCalcIncTxt =new JTextField("" + xCalcInc);
//Panels to contain a label and a// text field
JPanel pan0 = new JPanel();JPanel pan1 = new JPanel();
JPanel pan2 = new JPanel();JPanel pan3 = new JPanel();
JPanel pan4 = new JPanel();JPanel pan5 = new JPanel();
JPanel pan6 = new JPanel();//Misc instance variables
int frmWidth = 408;int frmHeight = 430;
int width;int height;
int number;GraphIntfc01 data;
String args = null;//Plots are drawn on the canvases
// in this array.Canvas[] canvases;//Constructor
GUI(String args)throwsNoSuchMethodException,
ClassNotFoundException,InstantiationException,
IllegalAccessException{if(args != null){
//Save for use later in the// ActionEvent handler
this.args = args;//Instantiate an object of the
// target class using the String// name of the class.
data = (GraphIntfc01)Class.forName(args).
newInstance();}else{
//Instantiate an object of the// test class named junk.
data = new junk();}//end else
//Create array to hold correct// number of Canvas objects.
canvases =new Canvas[data.getNmbr()];//Throw exception if number of
// functions is greater than 5.number = data.getNmbr();
if(number>5){
throw new NoSuchMethodException("Too many functions. "
+ "Only 5 allowed.");}//end if
//Create the control panel and// give it a border for cosmetics.
JPanel ctlPnl = new JPanel();ctlPnl.setLayout(//?rows x 4 cols
new GridLayout(0,4));ctlPnl.setBorder(
new EtchedBorder());//Button for replotting the graph
JButton graphBtn =new JButton("Graph");
graphBtn.addActionListener(this);//Populate each panel with a label
// and a text field. Will place// these panels in a grid on the
// control panel later.pan0.add(new JLabel("xMin"));
pan0.add(xMinTxt);pan1.add(new JLabel("xMax"));
pan1.add(xMaxTxt);pan2.add(new JLabel("yMin"));
pan2.add(yMinTxt);pan3.add(new JLabel("yMax"));
pan3.add(yMaxTxt);pan4.add(new JLabel("xTicInt"));
pan4.add(xTicIntTxt);pan5.add(new JLabel("yTicInt"));
pan5.add(yTicIntTxt);pan6.add(new JLabel("xCalcInc"));
pan6.add(xCalcIncTxt);//Add the populated panels and the
// button to the control panel with// a grid layout.
ctlPnl.add(pan0);ctlPnl.add(pan1);
ctlPnl.add(pan2);ctlPnl.add(pan3);
ctlPnl.add(pan4);ctlPnl.add(pan5);
ctlPnl.add(pan6);ctlPnl.add(graphBtn);
//Create a panel to contain the// Canvas objects. They will be
// displayed in a one-column grid.JPanel canvasPanel = new JPanel();
canvasPanel.setLayout(//?rows,1 colnew GridLayout(0,1));
//Create a custom Canvas object for// each function to be plotted and
// add them to the one-column grid.// Make background colors alternate
// between white and gray.for(int cnt = 0;
cnt<number; cnt++){
switch(cnt){case 0 :
canvases[cnt]=
new MyCanvas(cnt);canvases[cnt].setBackground(Color.WHITE);
break;case 1 :
canvases[cnt]=
new MyCanvas(cnt);canvases[cnt].setBackground(Color.LIGHT_GRAY);
break;case 2 :
canvases[cnt]=
new MyCanvas(cnt);canvases[cnt].setBackground(Color.WHITE);
break;case 3 :
canvases[cnt]=
new MyCanvas(cnt);canvases[cnt].setBackground(Color.LIGHT_GRAY);
break;case 4 :
canvases[cnt]=
new MyCanvas(cnt);canvases[cnt].setBackground(Color.WHITE);
}//end switch//Add the object to the grid.
canvasPanel.add(canvases[cnt]);
}//end for loop//Add the sub-assemblies to the
// frame. Set its location, size,// and title, and make it visible.
getContentPane().add(ctlPnl,"South");
getContentPane().add(canvasPanel,"Center");
setBounds(0,0,frmWidth,frmHeight);if(args == null){
setTitle("Graph03, " +"Copyright 2002, " +
"Richard G. Baldwin");}else{
setTitle("Graph03/" + args +" Copyright 2002, " +
"R. G. Baldwin");}//end else
setVisible(true);//Set to exit on X-button click
setDefaultCloseOperation(EXIT_ON_CLOSE);
//Guarantee a repaint on startup.for(int cnt = 0;
cnt<number; cnt++){
canvases[cnt].repaint();
}//end for loop}//end constructor
//---------------------------------//
//This event handler is registered// on the JButton to cause the
// functions to be replotted.public void actionPerformed(
ActionEvent evt){//Re-instantiate the object that
// provides the datatry{
if(args != null){data = (GraphIntfc01)Class.
forName(args).newInstance();}else{
data = new junk();}//end else
}catch(Exception e){//Known to be safe at this point.
// Otherwise would have aborted// earlier.
}//end catch//Set plotting parameters using
// data from the text fields.xMin = Double.parseDouble(
xMinTxt.getText());xMax = Double.parseDouble(
xMaxTxt.getText());yMin = Double.parseDouble(
yMinTxt.getText());yMax = Double.parseDouble(
yMaxTxt.getText());xTicInt = Double.parseDouble(
xTicIntTxt.getText());yTicInt = Double.parseDouble(
yTicIntTxt.getText());xCalcInc = Double.parseDouble(
xCalcIncTxt.getText());//Calculate new values for the
// length of the tic marks on the// axes. If too small on x-axis,
// a default value is used later.xTicLen = (yMax-yMin)/50;
yTicLen = (xMax-xMin)/50;//Repaint the plotting areas
for(int cnt = 0;cnt<number; cnt++){
canvases[cnt].repaint();
}//end for loop}//end actionPerformed
//---------------------------------////This is an inner class, which is used
// to override the paint method on the// plotting surface.
class MyCanvas extends Canvas{int cnt;//object number
//Factors to convert from double// values to integer pixel locations.
double xScale;double yScale;
MyCanvas(int cnt){//save obj numberthis.cnt = cnt;
}//end constructor//Override the paint method
public void paint(Graphics g){//Get and save the size of the
// plotting surfacewidth = canvases[0].getWidth();height = canvases[0].getHeight();//Calculate the scale factors
xScale = width/(xMax-xMin);yScale = height/(yMax-yMin);
//Set the origin based on the// minimum values in x and y
g.translate((int)((0-xMin)*xScale),(int)((0-yMin)*yScale));
drawAxes(g);//Draw the axesg.setColor(Color.BLACK);
//Get initial data valuesdouble xVal = xMin;
int oldX = getTheX(xVal);int oldY = 0;
//Use the Canvas obj number to// determine which method to
// call to get the value for y.switch(cnt){
case 0 :oldY = getTheY(data.f1(xVal));
break;case 1 :
oldY = getTheY(data.f2(xVal));break;
case 2 :oldY = getTheY(data.f3(xVal));
break;case 3 :
oldY = getTheY(data.f4(xVal));break;
case 4 :oldY = getTheY(data.f5(xVal));
}//end switch//Now loop and plot the points
while(xVal<xMax){
int yVal = 0;//Get next data value. Use the
// Canvas obj number to// determine which method to
// call to get the value for y.switch(cnt){
case 0 :yVal =
getTheY(data.f1(xVal));break;
case 1 :yVal =
getTheY(data.f2(xVal));break;
case 2 :yVal =
getTheY(data.f3(xVal));break;
case 3 :yVal =
getTheY(data.f4(xVal));break;
case 4 :yVal =
getTheY(data.f5(xVal));}//end switch1
//Convert the x-value to an int// and draw the next line segment
int x = getTheX(xVal);g.drawLine(oldX,oldY,x,yVal);
//Increment along the x-axisxVal += xCalcInc;
//Save end point to use as start// point for next line segment.
oldX = x;oldY = yVal;
}//end while loop}//end overridden paint method
//---------------------------------////Method to draw axes with tic marks
// and labels in the color REDvoid drawAxes(Graphics g){
g.setColor(Color.RED);//Lable left x-axis and bottom
// y-axis. These are the easy// ones. Separate the labels from
// the ends of the tic marks by// two pixels.
g.drawString("" + (int)xMin,getTheX(xMin),
getTheY(xTicLen/2)-2);g.drawString("" + (int)yMin,
getTheX(yTicLen/2)+2,getTheY(yMin));
//Label the right x-axis and the// top y-axis. These are the hard
// ones because the position must// be adjusted by the font size and
// the number of characters.//Get the width of the string for
// right end of x-axis and the// height of the string for top of
// y-axis//Create a string that is an
// integer representation of the// label for the right end of the
// x-axis. Then get a character// array that represents the
// string.int xMaxInt = (int)xMax;
String xMaxStr = "" + xMaxInt;char[] array = xMaxStr.toCharArray();
//Get a FontMetrics object that can// be used to get the size of the
// string in pixels.FontMetrics fontMetrics =
g.getFontMetrics();//Get a bounding rectangle for the
// stringRectangle2D r2d =
fontMetrics.getStringBounds(array,0,array.length,g);
//Get the width and the height of// the bounding rectangle. The
// width is the width of the label// at the right end of the
// x-axis. The height applies to// all the labels, but is needed
// specifically for the label at// the top end of the y-axis.
int labWidth =(int)(r2d.getWidth());
int labHeight =(int)(r2d.getHeight());
//Label the positive x-axis and the// positive y-axis using the width
// and height from above to// position the labels. These
// labels apply to the very ends of// the axes at the edge of the
// plotting surface.g.drawString("" + (int)xMax,
getTheX(xMax)-labWidth,getTheY(xTicLen/2)-2);
g.drawString("" + (int)yMax,getTheX(yTicLen/2)+2,
getTheY(yMax)+labHeight);//Draw the axes
g.drawLine(getTheX(xMin),getTheY(0.0),
getTheX(xMax),getTheY(0.0));
g.drawLine(getTheX(0.0),getTheY(yMin),
getTheX(0.0),getTheY(yMax));
//Draw the tic marks on axesxTics(g);
yTics(g);}//end drawAxes
//---------------------------------////Method to draw tic marks on x-axis
void xTics(Graphics g){double xDoub = 0;
int x = 0;//Get the ends of the tic marks.
int topEnd = getTheY(xTicLen/2);int bottomEnd =
getTheY(-xTicLen/2);//If the vertical size of the
// plotting area is small, the// calculated tic size may be too
// small. In that case, set it to// 10 pixels.
if(topEnd<5){
topEnd = 5;bottomEnd = -5;
}//end if//Loop and draw a series of short
// lines to serve as tic marks.// Begin with the positive x-axis
// moving to the right from zero.while(xDoub<xMax){
x = getTheX(xDoub);g.drawLine(x,topEnd,x,bottomEnd);
xDoub += xTicInt;}//end while
//Now do the negative x-axis moving// to the left from zero
xDoub = 0;while(xDoub>xMin){
x = getTheX(xDoub);g.drawLine(x,topEnd,x,bottomEnd);
xDoub -= xTicInt;}//end while
}//end xTics//---------------------------------//
//Method to draw tic marks on y-axisvoid yTics(Graphics g){
double yDoub = 0;int y = 0;
int rightEnd = getTheX(yTicLen/2);int leftEnd = getTheX(-yTicLen/2);
//Loop and draw a series of short// lines to serve as tic marks.
// Begin with the positive y-axis
// moving up from zero.while(yDoub<yMax){
y = getTheY(yDoub);g.drawLine(rightEnd,y,leftEnd,y);
yDoub += yTicInt;}//end while
//Now do the negative y-axis moving// down from zero.
yDoub = 0;while(yDoub>yMin){
y = getTheY(yDoub);g.drawLine(rightEnd,y,leftEnd,y);
yDoub -= yTicInt;}//end while
}//end yTics//---------------------------------//
//This method translates and scales// a double y value to plot properly
// in the integer coordinate system.// In addition to scaling, it causes
// the positive direction of the// y-axis to be from bottom to top.
int getTheY(double y){double yDoub = (yMax+yMin)-y;
int yInt = (int)(yDoub*yScale);return yInt;
}//end getTheY//---------------------------------//
//This method scales a double x value// to plot properly in the integer
// coordinate system.int getTheX(double x){
return (int)(x*xScale);}//end getTheX
//---------------------------------//}//end inner class MyCanvas
//===================================//}//end class GUI
//===================================////Sample test class. Required for
// compilation and stand-alone// testing.
class junk implements GraphIntfc01{public int getNmbr(){
//Return number of functions to// process. Must not exceed 5.
return 4;}//end getNmbr
public double f1(double x){return (x*x*x)/200.0;
}//end f1public double f2(double x){
return -(x*x*x)/200.0;}//end f2
public double f3(double x){return (x*x)/200.0;
}//end f3public double f4(double x){
return 50*Math.cos(x/10.0);}//end f4
public double f5(double x){return 100*Math.sin(x/20.0);
}//end f5}//end sample class junk |
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