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1.5 suggests and records at least two alternative solutions to the problem, need or opportunity that link to the design brief and to given specifications and constraints (e.g. people, purpose, environment);
1.6 chooses one of these solutions, giving reasons for the choice, and develops the idea further;
1.7 outlines a plan that shows the steps for making, including drawing or sketches of main parts;
1.8 uses suitable tools and materials to make products by measuring, marking out, cutting or separating, shaping or forming, joining or combining, and finishing the chosen material;
1.9 works neatly and safely, ensuring minimum waste of material;
1.10 evaluates, with assistance, the product according to the design brief and given specifications and constraints (e.g. people, purpose, environment), and suggests improvements and modifications if necessary;
1.11 evaluates the plan of action followed and suggests improvements and modifications if necessary;
1.12 produces labelled two-dimensional drawings enhanced with colour where appropriate.
Research
Assignment 1
Something similar to an own/self-designed board game that will keep the children occupied during the winter holidays.
Assignment 2
Any answer that makes sense:
Assignment 3
Answers are determined by the relevant game that was researched.
Assignment 4
Answers are determined by respective games.
Design
Assignment 1
Learners should only take note of the specifications.
Assignment 2
The learners’ sketches will vary – note the detail and the degree of difficulty.
Assignment 3
Chosen design for board game within the square of 5 cm by 5 cm will vary from learner to learner – look out for detail, interesting features, degree of difficulty and originality.
Assignment 4
Answers will vary – look out for originality.
Assignment 5
Answers will vary – look out for completeness, originality, creativity, conciseness, clear explanations.
Assignment 6
Learners should answer Yes with a reason, e.g.
6. a) Yes, to keep us children meaningfully occupied during the holidays, etc.
Production
Assignment 1
(Refer to Assignment 1 [requirements] under Design)
(a) (possible answers) thick cardboard; a clean, white page; wrapping paper; glue, an empty box
(b) measure, cut, draw, write, colour in, cover, glue, fold, trace, paste, store
(c) ruler, protractor, compasses, Koki pens, pencil, rubber, colouring-pencils, scissors, stencil
(d) answers may vary
(e) answers may vary
Assignment 2
Learner must answer these questions later and all answers should be very good.
Assignment 3
Redraw design five times bigger
Assignment 4
Assignment 5 of the design is now refined and rewritten.
Assignment 5
After completion of each learner’s box, the teacher can assess the product by making use of the instructions (or each step that was followed).
Evaluation
Assignment 1
From the ticks made by the learners, a dominant code can be deduced. Learners are encouraged to have “very good” at each question.
Assignment 2
Assignment 3
From the peer assessment, the teacher deduces a code to be allocated for a specific game.
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