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Assembly language , commonly referred to as assembly, is a more human readable form of machine language. Every computer architecture uses its own assembly language thus processors using an architecture based on the x86, PowerPC, or TI DSP will each use their own language. Machine language is the pattern of bits encoding a processor's operations. Assembly will replace those raw bits with a more readable symbols call mnemonics .
For example, the following code is a single operation in machine language.
0001110010000110
For practical reasons, a programmer would rather use the equivalent assembly representation for the previous operation.
ADD R6,R2,R6 ; Add $R2 to $R6 store in $R6
This is a typical line of assembly. The
op code
ADD
instructs the processor to add the
operands
R2
and
R6
, which are the contents of register R2 to register R6, and store the results in register R6. The "
;
" indicates that everything after that point is a comment, and is not used by the system.
Assembly has a one-to-one mapping to machine language. Therefore, each line of assembly corresponds to an operation that can be completed by the processor. This is not the case with high-level languages. The assembler is responsible for the translation from assembly to machine language. The reverse operation is completed by the dissasembler .
Assembly instructions are very simple, unlike high-level languages. Often they only accomplish a single operation. Functions that are more complex must be built up out of smaller ones.
The following are common types of instructions:
The greatest advantage of assembly programming is raw speed. A diligent programmer should be able to optimize a piece of code to the minimum number of operations required. Less waste will be produced by extraneous instructions. However, in most cases, it takes an in-depth knowledge of the processor's instruction set in order to produce better code than the compiler writer does. Compilers are written in order to optimized your code as much as possible, and in general, it is hard to write more efficient code than it.
Low-level programming is simply easier to do with assembly. Some system-dependent tasks performed by operating systems simply cannot be expressed in high-level languages. Assembly is often used in writing device drivers , the low level code that is responsible for the interaction between the operating system and the hardware.
Processors in embedded space, such as the ez430, have the potential for the greatest gain in using assembly. These systems have very limited computational resources and assembly allows the maximum functionality from these processors. However, as technology advances, even the lowest power microcontroller is able to become more powerful for the same low cost.
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