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Learn how to update the game-math library to provide new capabilities including the addition of graphics and set methods for column matrices, points, vectors, and lines. Also study sample programs that illustrate the use of the new capabilities and learn how to draw on off-screen images.

Table of contents

Preface

This module is one in a collection of modules designed for teaching GAME2302 Mathematical Applications for Game Development at Austin Community College in Austin, TX.

What you have learned

In the previous module, I presented and explained two sample programs and a sample game-programming math library named GM2D01 , which were intended to implement concepts fromKjell's tutorial in Java code.

The library named GM2D01 is purely mathematical. By that, I mean that the library doesn't provide any mechanism for rendering objects of the ColMatrix , Line , Point , or Vector classes in a visual graphics context. That capability will be added to the version that I will present in this module.

What you will learn

In this module, you will learn how to update the math library to provide a number of new capabilities including the addition of graphics and various set methods. You will also learn that the addition of set methods exposes certain vulnerabilities, and you will learn how to protectagainst those vulnerabilities. Finally, you will learn how to draw on off-screen images.

Viewing tip

I recommend that you open another copy of this module in a separate browser window and use the following links to easily find and view the Figuresand Listings while you are reading about them.

Figures

  • Figure 1 . Screen output from both sample programs.
  • Figure 2 . Graphic output from Exercise 1.
  • Figure 3 . Graphic output from Exercise 2.
  • Figure 4 . Graphic output from Exercise 3.
  • Figure 5 . Text output from Exercise 3.
  • Figure 6 . Graphic output from Exercise 4.
  • Figure 7 . Graphic output from Exercise 5.
  • Figure 8 . Graphic output from Exercise 6.
  • Figure 9 . Graphic output from Exercise 7.

Listings

  • Listing 1 . Beginning of the class named PointLine03 and the class named GUI.
  • Listing 2 . Beginning of the constructor for the GUI class.
  • Listing 3 . Create two off-screen images.
  • Listing 4 . Remaining code in the constructor.
  • Listing 5 . Beginning of the drawOffscreen method.
  • Listing 6 . Define four lines that will be used to draw borders.
  • Listing 7 . Draw a visual manifestation of each line.
  • Listing 8 . The draw method of the GM2D02.Line class.
  • Listing 9 . Draw a visual manifestation of a GM2D02.Point object.
  • Listing 10 . The draw method of the GM2D02.Point class.
  • Listing 11 . Draw the vertices of a hexagon.
  • Listing 12 . Draw six lines connecting the vertices of the hexagon.
  • Listing 13 . Instantiate three objects of type GM2D02.Vector.
  • Listing 14 . Call the draw method to draw the vector.
  • Listing 15 . The draw method of the GM2D02.Vector class.
  • Listing 16 . Three visual manifestations of the same vector.
  • Listing 17 . Draw the blue vector.
  • Listing 18 . The MyCanvas class and the overridden paint method.
  • Listing 19 . The setData method of the ColMatrix class.
  • Listing 20 . Updated constructor for the Point class in GM2D02.
  • Listing 21 . The drawOffscreen method of the program named PointLine04.
  • Listing 22 . Instantiate a point at the upper-left corner.
  • Listing 23 . Instantiate a moveable Point object.
  • Listing 24 . Instantiate a moveable Line object.
  • Listing 25 . Relocate the Line to three more locations.
  • Listing 26 . Source code for the game-math library class named GM2D02.
  • Listing 27 . Source code for the program named PointLine03.
  • Listing 28 . Source code for the program named PointLine04.
  • Listing 29 . Code for generating random values in Java.

Questions & Answers

A golfer on a fairway is 70 m away from the green, which sits below the level of the fairway by 20 m. If the golfer hits the ball at an angle of 40° with an initial speed of 20 m/s, how close to the green does she come?
Aislinn Reply
cm
tijani
what is titration
John Reply
what is physics
Siyaka Reply
A mouse of mass 200 g falls 100 m down a vertical mine shaft and lands at the bottom with a speed of 8.0 m/s. During its fall, how much work is done on the mouse by air resistance
Jude Reply
Can you compute that for me. Ty
Jude
what is the dimension formula of energy?
David Reply
what is viscosity?
David
what is inorganic
emma Reply
what is chemistry
Youesf Reply
what is inorganic
emma
Chemistry is a branch of science that deals with the study of matter,it composition,it structure and the changes it undergoes
Adjei
please, I'm a physics student and I need help in physics
Adjanou
chemistry could also be understood like the sexual attraction/repulsion of the male and female elements. the reaction varies depending on the energy differences of each given gender. + masculine -female.
Pedro
A ball is thrown straight up.it passes a 2.0m high window 7.50 m off the ground on it path up and takes 1.30 s to go past the window.what was the ball initial velocity
Krampah Reply
2. A sled plus passenger with total mass 50 kg is pulled 20 m across the snow (0.20) at constant velocity by a force directed 25° above the horizontal. Calculate (a) the work of the applied force, (b) the work of friction, and (c) the total work.
Sahid Reply
you have been hired as an espert witness in a court case involving an automobile accident. the accident involved car A of mass 1500kg which crashed into stationary car B of mass 1100kg. the driver of car A applied his brakes 15 m before he skidded and crashed into car B. after the collision, car A s
Samuel Reply
can someone explain to me, an ignorant high school student, why the trend of the graph doesn't follow the fact that the higher frequency a sound wave is, the more power it is, hence, making me think the phons output would follow this general trend?
Joseph Reply
Nevermind i just realied that the graph is the phons output for a person with normal hearing and not just the phons output of the sound waves power, I should read the entire thing next time
Joseph
Follow up question, does anyone know where I can find a graph that accuretly depicts the actual relative "power" output of sound over its frequency instead of just humans hearing
Joseph
"Generation of electrical energy from sound energy | IEEE Conference Publication | IEEE Xplore" ***ieeexplore.ieee.org/document/7150687?reload=true
Ryan
what's motion
Maurice Reply
what are the types of wave
Maurice
answer
Magreth
progressive wave
Magreth
hello friend how are you
Muhammad Reply
fine, how about you?
Mohammed
hi
Mujahid
A string is 3.00 m long with a mass of 5.00 g. The string is held taut with a tension of 500.00 N applied to the string. A pulse is sent down the string. How long does it take the pulse to travel the 3.00 m of the string?
yasuo Reply
Who can show me the full solution in this problem?
Reofrir Reply
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Source:  OpenStax, Game 2302 - mathematical applications for game development. OpenStax CNX. Jan 09, 2016 Download for free at https://legacy.cnx.org/content/col11450/1.33
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