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When I was a youngster, I learned the hard way that a rotating rigid object has rotational kinetic energy. I had my bicycle turned upside down resting on the seat andthe handle bars with the rear wheel turning very fast. I was using a long thin triangular file to chip mud off of the bicycle. I accidentally allowed oneend of the file to come in contact with the tread on the spinning bicycle tire and ended up with a file sticking in the palm of my hand. Although I didn't knowthe technical term for rotational kinetic energy at the time, I did learn what rotational kinetic energy can do.
In principle, at least, we could calculate the rotational kinetic energy possessed by that spinning bicycle wheel by
That would be a difficult computation. We need a simpler way to express the rotational kinetic energy of a rotating rigid body.
A simpler way
There is a simpler way that is based on the tangential speed of each particle of mass and theangular velocity of the rotating object.
You should recall that when the angular velocity is expressed in radians per second, the tangential speed of a point onthe circumference of a circle is given by
v = r * w
where
Thus, the tangential speed of our hypothetical particle of mass is equal to the product of the distance of that particle from the center of rotation (theaxle on my upturned bicycle) and the angular velocity of the wheel.
Terminology
The convention is to use the Greek letter omega to represent angular velocity, but I decided to use the "w" character because
Back to the bicycle wheel
Therefore, if we consider the bicycle wheel to be made up of an extremely largenumber of particles of mass, each located at a fixed distance from the axle, the kinetic energy of each particle would be given by
KEr = (1/2)*m*v^2, or
KEr = (1/2)*m*(r*w)^2, or
KEr = (1/2)*m*(r^2)*(w^2)
where all of the terms in this equation were defined earlier except for
The total rotational kinetic energy of the bicycle wheel
Then the total rotational kinetic energy of the bicycle wheel would be
KErt = (1/2)*(sum from i=0 to i=N(mi*ri^2))*w^2
where
Summation
It is conventional to use the Greek letter sigma to represent the sum with subscripts and superscripts providing the limits of the sum. However, since yourBraille display probably won't display the Greek letter sigma with subscripts and superscripts, we will have to settle for something like "sum from i=0 to i=N" to mean the same thing.
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