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- Xna game studio
- Xna0132-a simple game program
Learn how to write a simple game program involving user input from the keyboard and the mouse. Also learn how to create on-screen text.
Revised: Tue May 10 11:37:12 CDT 2016
This page is part of a Book titled
XNA Game Studio .
Table of Contents
Preface
This module is one in a collection of modules designed primarily for
teaching
GAME 1343 Game and Simulation Programming I at
Austin Community College in Austin, TX. These modules are intended tosupplement and not to replace the textbook.
An earlier module titled
Getting Started provided information on how
to get started programming with Microsoft's XNA Game Studio.
Viewing tip
I recommend that you open another copy of this module in a separate
browser window and use the following links to easily find and view the Figuresand Listings while you are reading about them.
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Figure 1 . Reduced view of the game window.
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Figure 2 . Information on fonts from the XNA documentation.
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Figure 3 . Correspondence between font-family names and font file names.
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Figure 4 . Demonstration of on-screen text with the Lindsey font.
Listings
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Listing 1 . Beginning of the Game1 class and the overridden LoadContent method for the project named XNA0132ProjA.
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Listing 2 . Beginning of the overridden Game.Draw method.
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Listing 3 . Remainder of the overridden Game.Draw method.
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Listing 4 . A new read-only property accessor method for the Edge property for the Sprite class.
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Listing 5 . New version of the Move method.
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Listing 6 . Abbreviated beginning of the Game1 Class for the XNA0132Proj project.
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Listing 7 . Abbreviated overridden LoadContent method.
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Listing 8 . Beginning of an abbreviated overridden Update method.
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Listing 9 . Service the keyboard.
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Listing 10 . Moving the ladybug objects with the mouse.
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Listing 11 . The overridden Game.Draw method.
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Listing 12 . Game1 class for project XNA0132ProjA.
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Listing 13 . Sprite class for project XNA0132Proj.
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Listing 14 . Game1 class for project XNA0132Proj.
Questions & Answers
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I haven't started reading yet. by device (hardware) or for improving design Lol? Here. Requirement, Design, Implementation, Verification, Maintenance.
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Vernon
it is all about designing,developing, testing, implementing and maintaining of software systems.
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Source:
OpenStax, Xna game studio. OpenStax CNX. Feb 28, 2014 Download for free at https://legacy.cnx.org/content/col11634/1.6
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