<< Chapter < Page | Chapter >> Page > |
Revised: Wed May 04 14:28:53 CDT 2016
This page is part of a Book titled XNA Game Studio .
This module is one in a collection of modules designed primarily for teaching GAME 1343 Game and Simulation Programming I at Austin Community College in Austin, TX. These modules are intended tosupplement and not to replace the textbook.
An earlier module titled Getting Started provided information on how to get started programming with Microsoft's XNA Game Studio.
I recommend that you open another copy of this module in a separate browser window and use the following link to easily find and view the listing while you are reading aboutit.
This is not a beginning programming course. The official prerequisite for this course is a course in programming fundamentals using either C++ or Python.Those courses use C++ or Python strictly as procedural programming languages. The courses are currentlytaught using very simple IDEs.
I will assume that students in this course already know how to program using either C++ or Python as a procedural programming language and that they alreadyunderstand such fundamental concepts as programming logic, functions, parameter passing, etc.
At the same time I will also assume that the students in this course know very little if anything about the following topics:
These are all topics that will be important in learning how to make effective use of the Microsoft XNA Game Studio software.
According to Wikipedia,
"C# (pronounced "see sharp") is a multi-paradigm programming language encompassing imperative, functional, generic,object-oriented (class-based), and component-oriented programming disciplines. It was developed by Microsoft within the .NET initiative and later approved as astandard by Ecma (ECMA-334) and ISO (ISO/IEC 23270). C# is one of the programming languages designed for the Common Language Infrastructure."
"C# is intended to be a simple, modern, general-purpose, object-oriented programming language.[3]Its development team is led by Anders Hejlsberg, the designer of Borland's Turbo Pascal, who has saidthat its object-oriented syntax is based on C++ and other languages.[4] JamesGosling, who created the Java programming language in 1994, called it an 'imitation' of that language.[5]The most recent version is C# 3.0, which was released in conjunction with the .NET Framework 3.5 in 2007. The next proposedversion, 4.0, is in development."
Notification Switch
Would you like to follow the 'Xna game studio' conversation and receive update notifications?